Website powered by

Hardsurface Helmet Highpoly Modeling Workflow in Zbrush

Hi dear friends

I’m sharing my Hardsurface modeling techniques in these 6 videos.
I tried to use different tools so you can get familiar with several ways you can use to finalize your Highpoly model.

I recommend you to start with blockout workflow video in case you haven’t watched it yet.
https://www.youtube.com/watch?v=Ipnil4K3R9Q

I will make another video for retopology and game optimization next. ;)

Don't forget to Subscribe, Like, and Share it with other artist if you found it useful. :)