Hi dear friends
I’m sharing my Hardsurface modeling techniques in these 6 videos.
I tried to use different tools so you can get familiar with several ways you can use to finalize your Highpoly model.
I recommend you to start with blockout workflow video in case you haven’t watched it yet.
https://www.youtube.com/watch?v=Ipnil4K3R9Q
I will make another video for retopology and game optimization next. ;)
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